

Ade
Doherty
Cartoonist, Animator, Designer
Harmony Express (2023).
Project Type- Summer Internship
Link to itch page: https://octopus8studios.itch.io/harmony-express
What did I do on the Game?
Artist
Concept art and initial sketches for the characters and environments.
- Drew the in game assets using Photoshop.
- Was in charge of designing and the environments for the player to explore.
- Created and drew all of the UI elements of the game.
Puzzle Designer
-Helped the designer with the gameplay flow.
- Had to plan out the puzzle logic to ensure that players will not get confused on what to do next.
- Had to make sure that the puzzles made sense with the art I had created.
-Play tested the puzzles multiple times in order to make them perfect.
Executive Summary
A point-and-click mystery romance adventure, where you use your flirtatious abilities to find the criminal(s) to gather information and evidence by exploring different areas of the train and meeting a large colorful cast of characters.



Melon Island (2024)
Project Type- Final Year University Project
Executive Summary
Melon Island Is a 2D platformer made in Clickteam Fusion. The player controls Goopey an Octopus/Squid hybrid, who is on a quest to save the ocean from chaos. In the game Goopey swaps between swimming in water and moving around on land having different controls and movements for both.



Link to itch Page:
What did I do on this game?
Artist
-Concept art and initial sketches for the characters and environments.
-Created all the art assets that appear in the game using Aesprite.
-Animated all of the characters and enemies.
Design
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-Designed the player characters movement abilities and attacks.
- Designed all of the levels in the game.
- Play tested and refined the levels till they were just right.
- Designed an entire Boss fight. including different phases and attack patterns.
Programmer
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-Programmed all of the previously designed elements into the game.
- Animation programmer
- Audio programmer.
- Boss programmer.
BubbLIN up
(2025)
Project Type- 2025 Global Game Jam
Executive Summary
Bubblin up is a 3D platform foddian game made in Unreal Engine 5 where the player controls a little bubble girl called Bella Bubbles as she moves through an abstract bedroom like in environment as a deep distinguished narrator tries to understand the meaning of the game.
This game was made in 2 days for the 2025 Global Game Jam. The theme was bubbles with a Y2K Aesthetic.

Link to itch page:
2D Artist
-Was in charge of working on the 2D art and animations for the game.
- Worked on a fast deadline and had to be efficent in how
quickly the animations were made.
Level Designer
Helped design the level including a rough white boxed version inside Unreal Engine 5.
Designed the obstacles and the movement pattern that the
player would need to navigate through.
Created quick detailed mop ups that was talked through
with the rest of the team.
Tested and refined the levels till they were just right.
Kintaro USA
(2023)
Project Type- University Team Game
Project.
Executive Summary
Kintaro USA is a 2D top down side scrolling beat em up made in Clickteam Fusion inspired by arcade games of the 90s. Kintaro USA is a comical game loosely based on the Japanese folklore hero Kintaro as it follows the titular hero on a quest to save the president of America from Big Carp and his evil fish army.


Link to itch page : https://sjmarc021.itch.io/kintaro-usa
Artist
-Drew all of the character art, animations, backgrounds and UI in Asprite.
- Drew all of the promotional art for the game that is used on itch.io page.
-Drew the comic strip cutscences.
Designer
-Level designer for Level 2,3 5 and the tutorial drew them out and implemented them into the game using tile sets.
- Enemy designer for all of the basic enemies including movement patterns and attacks.
- Combat designer, designed the combat and the parry system for the game.
-Playtested and helped debug certain areas of the game.
Team Leader
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-Set up my teams Jira and delegated Bi weekly tasks after each sprint.
-Organized weekly play sessions and group meetings.
- Set up the Itch.io page and wrote the main script for the pitch video.

That Ghost
GAME(2026).
Project Type- Independent Project
Executive Summary
That Ghost Game is an arcade pinball game where the player needs to keep their soul energy up by defeating enemies by launching a shadow ball to drain spirit energy.
Link to itch page:
2D Artist
-Was in charge of working on the 2D art and animations for the game.
Made Menu UI and background assets.
Gameplay Designer
Came up with ideas for power ups and how they would function.
Worked with the designer to come up with new enemy types and features.


