These are some Game Design Documents that I have made during my time at Brunel University.
Chamo Chamo
A Game Design Document for a game I designed during my first year at Brunel. It is a puzzle game about a Chameleon who uses her tongue and invisibility to navigate environments and collect items.
PaperBOY sHELLMO
The Game Design Document and Level Design Document for a University Assignment.
The game has the player control Shellmo a delivery boy who has to deliver packages under a time limit. Through weather that constantly changes.
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Pitch Document
Drum Tambor Drum
This is the Pitch Document and Game Feel Brief Design Document for a game concept called Drum Tambor Drum. The brief needed us to make a mobile game where a character grows throughout the gameplay.
Game Feel
Brief Document
Melon Island
This is the Pitch Document that I made for Melon Island. Its a proof of concept of the game some early sketches and a development timeline for myself.